UX Research

Mei's Research Background

Mei's UX research expertise includes leading end-to-end research projects and providing actionable insights through mixed methods data analysis across multiple levels of stakeholders.


Please note that most of Mei's work is under NDA and therefore cannot be shared publicly. If you want to request access to a case study, please email them.

Mei Ke's UX Research Process

Soft Skills

Qualitative Skills

Quantitative Skills

Technical Skills

Case Studies

Rune Recommender

Mei co-modersated, analyzed, and prepared the presentation of results for a usability test that spanned 1 month and hosted 7 participants. Their exploratory interviewing and draft interface usability testing gave the design team the information they needed to address player accessibility issues and optimize product flow before release. 

Key Skills 

Creating a Maverick

Mei led the design, coordination, analysis, and presentation of a character design research project that spanned 7 months and hosted over 80 total participants. Their mixed methods research, in combination with solution-focused reporting, gave the development team the information they needed to change their direction and continue to improve usability for players before release. 

Key Skills 

How to Test a Champion

Mei led the design, coordination, analysis, and presentation of a 2 part character design study that spanned 2 months and hosted over 25 participants. Their mixed methods research, in combination with solution-focused reporting, gave the Champion’s team the information they needed to confirm their direction lock and continue to improve usability for players before release. 

Key Skills 

Transforming LGBTQ+ Research Design

Mei reconstructed UCSD’s Graduate Well-Being survey to remove offensive material and better communicate with the underserved LGBTQ+ population it was originally meant to reach. Using journey maps, survey design, and primary source research, they were able to transform UCSD’s survey design and influence future research for the graduate program. 

Key Skills 

Games Accessibility Guide

Mei led the research, coordination, and analysis of accessibility standards in gaming. Their 2 years of qualitative research, in combination with 5 in-depth expert interviews, produced a guide with concrete goals and metrics for developers to strive for when improving their games accessibility. 

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Key Skills