Mei's UX research expertise includes leading end-to-end research projects and providing actionable insights through mixed methods data analysis across multiple levels of stakeholders.
Please note that most of Mei's work is under NDA and therefore cannot be shared publicly. If you want to request access to a case study, please email them.
Cross-discipline Coordination
Deriving Actionable Insights
Stakeholder Presentation
Best Practice Documentation
Vendor Management
Project Management
Live Operation Games Research
Survey Design
One-on-One User Interviews
Focus Groups
Usability Testing
Concept Testing
Playtesting
A/B Testing
Journey Maps
Ethnography
Personas
Statistical Data Analysis
Survey Assessment
Usability Testing
Benchmarking
Playtesting
Qualtrics
Excel
Stata
Parsec
Figma
Mei co-modersated, analyzed, and prepared the presentation of results for a usability test that spanned 1 month and hosted 7 participants. Their exploratory interviewing and draft interface usability testing gave the design team the information they needed to address player accessibility issues and optimize product flow before release.
Usability testing
Accessibility benchmarking
Interviewing
Moderating / Facilitating
Mei led the design, coordination, analysis, and presentation of a character design research project that spanned 7 months and hosted over 80 total participants. Their mixed methods research, in combination with solution-focused reporting, gave the development team the information they needed to change their direction and continue to improve usability for players before release.
Managing difficult stakeholders
Translating developer goals to players
Project viability shot calls
Mei led the design, coordination, analysis, and presentation of a 2 part character design study that spanned 2 months and hosted over 25 participants. Their mixed methods research, in combination with solution-focused reporting, gave the Champion’s team the information they needed to confirm their direction lock and continue to improve usability for players before release.
Moderating / Facilitating
Observing and Note Taking
Usability benchmarking
Survey design
Mei reconstructed UCSD’s Graduate Well-Being survey to remove offensive material and better communicate with the underserved LGBTQ+ population it was originally meant to reach. Using journey maps, survey design, and primary source research, they were able to transform UCSD’s survey design and influence future research for the graduate program.
Personas
Journey / Empathy mapping
Usability benchmarking
Survey design
Mei led the research, coordination, and analysis of accessibility standards in gaming. Their 2 years of qualitative research, in combination with 5 in-depth expert interviews, produced a guide with concrete goals and metrics for developers to strive for when improving their games accessibility.
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Legal analysis
Benchmarking
In-depth interviews
Cross-discipline coordination
Best practice documentation