Showcase how I can work with difficult stakeholders to achieve optimal outcomes for all parties
Display my ability to translate developer (dev) goals to players, and player feedback to devs
Explain my process to validating projects and making shot calls
Validate my playtesting design and operations experience
I led the design, coordination, analysis, and presentation of a character design research project that spanned 7 months and hosted over 80 total participants. My mixed methods research, in combination with solution-focused reporting, gave the development team the information they needed to change their direction and continue to improve usability for players before release.